Space Invaders Clone
I made the majority of the engine and game during a small compo held between me and another coder. Overall I spent about 15 hours making this, though it is not completely finished yet. I have yet to implement explosive weapons and I have to finish making the graphics. There is no sound, and it is not currently planned. This demo version has 5 levels, 3 enemies, and 3 weapons. The final version will host 50 levels, 25 enemies, and 22 weapons.
This game was produced with a retro feeling in mind, and I think I hit pretty close to the mark. It runs at a 320x240 resolution, and will run on very old computers (233 mhz P1).
Screenshot(click for full size):
ESC:exit the game